AI Insights · Timothy · October 2021
Top 5 Space Games on iOS in Norway: Q3 2021 Performance
A look at the performance of the top 5 space games on iOS in Norway during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top space games on iOS in Norway demonstrated varied performance across key metrics such as weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends for these popular games.
Star Wars™: Galaxy of Heroes from Electronic Arts saw a notable fluctuation in weekly revenue, peaking at about $5.9K in early August before declining to approximately $2K by the end of September. Weekly downloads varied significantly, with a high of 168 in late September and a low of 22 in late August. Active users remained relatively stable, ranging from 4.5K to 5.6K throughout the quarter.
Star Trek Fleet Command by Scopely, Inc. experienced a gradual increase in weekly revenue, reaching a peak of roughly $2.6K in the final week of September. Downloads were modest, peaking at 42 in early August, while active users slightly declined from 220 to 171 over the quarter.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. showed strong weekly download numbers early in the quarter, with a high of 2.1K in mid-July, but these numbers dropped to around 150 by the end of September. Revenue fluctuated, peaking at $886 in late June and stabilizing around $420 by the end of September. Active users reached a high of 7K in mid-July but saw a decline to about 2.8K by the end of the quarter.
Mr Autofire by Lightheart Entertainment had a notable increase in weekly revenue, reaching approximately $886 in late August and maintaining around $657 by the end of September. Weekly downloads spiked to 734 in mid-September, while active users increased from 736 in late June to about 2.7K by the end of September.
Infinite Galaxy from Hong Kong Ke Mo software Co., Limited showed a significant increase in weekly revenue mid-quarter, peaking at $915 in mid-August before declining to $212 by the end of September. Downloads were relatively low, with a peak of 100 in early August, and active users remained steady, fluctuating between 50 and 91 throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.